The problem of frames, twitching and delays on the screen accompanied computer games for many years and must be well known to you. These artifacts arise due to the fact that the frequency of the monitor renewal cannot be perfectly synchronized with GPU rendering rate. The fact is that the monitors initially had a fixed update frequency (usually it is 60 Hz), while graphic processors, processing scenes in dynamic games, renders images with a variable frequency.
Of course, there are certain synchronization algorithms, however, when using them, an attempt to “make friends” of the GPU with a monitor leads to a gap of personnel. Switching to V-Sync mode (vertical synchronization) only partially eliminates the problem: the gaps disappear, but along with this there are delays and freezes due to the difference in the frequencies of the monitor and GPU.
But engineers NVIDIA, It seems https://sunny-wins.co.uk/bonus/ to have found a panacea from this ailment. G-Sync technology, the development of which has gone years, allows you to synchronize the frequency of the monitor renewal with the Render Rending rate-the image is displayed on the screen immediately after rendering. According to the company’s assurances, this should do dynamic scenes more clearly, and gameplay should be smoother. The technology involves the installation of the G-Sync module in game monitors, which is responsible for synchronization of its frequency with the work of the video card. New solution from NVIDIA Already supported Asus, Benq, Philips And ViewSonic.
“It was the desire to make the gameplay perfect and led us to create G-Sync,” notes Jeff Fisher (Jeff fisher), senior vice president of GeForce in NVIDIA. – This revolutionary technology eliminates the artifacts of images that stood between gamers and the game for a long time. Having once tried a monitor with G-Sync support, you will never want to return to the past ".
Game developers have already managed to evaluate the advantages of G-Sync technology. Founder Epic Games Tim Suini (TIM SweENEY) noted that “even on the most powerful computer, the illusion of reality was overshadowed by frames and twisting images, but Nvidia G-Sync will elegantly solve this long-standing problem”. Technical Director Dice Johan Andersson (Johan andersson) and does not need to be presented John Karmak (John Carmack) were in solidarity with him.
Besides, NVIDIA introduced the new flagship video chip GTX 780 Ti, based on Kepler architecture. Graphic cards based on it should go on sale in mid -November. Its characteristics and cost so far remain a mystery.
